Nov 21

I’m a software dev based in Albuquerque, New Mexico, USA. I got my Master’s in Computer Science from the University of New Mexico. During my free time, I contribute to XBMC. I’m primarily involved in the Linux port of XBMC, which uses OpenGL as its graphics API. I enjoy graphics programming a lot. I also like to reverse engineer, generally programs and file formats.

2 Responses to “About”

  1. Henning Says:

    Have you documented the file format? Would you mind sharing it? I’m considering creating a ps3 theme editor for the Mac as a way of learning Cocoa development. I think I could probably do everything except for sound.

  2. Lionel Conway Says:

    jbpqjabmjmhyvbjv

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